Ho Shun Primary School (Sponsored by Sik Sik Yuen) Make good use of e-learning and strive to improve students' information technology literacy, provide diversified learning experiences, cultivate them to become 21st century talents, equip them to become tomorrow's leaders, and know how to deal with the latest developments in world technology. The school proactively understands students' needs, seeks solutions to their "pain points", and provides them with immediate help effectively and quickly, allowing them to develop physically and mentally in a positive direction. This year, the school once again cooperated with VTC to organize the STEM in PE Smart Games, which combined smart devices, STEM education and sports, so that students can not only learn knowledge, but also cultivate their general abilities and lay a solid foundation for future development.
Organize smart sports games to focus on physical and mental health growth
As children grow up, physical and mental health is undoubtedly the most critical issue. Especially after the epidemic, we are even more aware of the value of health. Exercise can help enhance immunity and reduce diseases. However, in the modern social environment, most children find it difficult to maintain good exercise habits. Principal Zhu Yuanqiu believes that lack of exercise is the "pain point" of today's students. In view of this, the school hopes to benefit students both physically and mentally by organizing the STEM in PE Smart Games.
With the advancement of technology, smartphones, electronic devices, video games, and mobile games have become students’ daily pastimes. Principal Zhu pointed out: "Because of this, students often ignore the importance of physical development and physical and mental health. Especially during the epidemic in the past three years, many students have lacked exercise. In addition to physical exercise, we also attach great importance to the mental health of students." By leading students to participate in the STEM in PE Smart Games, taking into account the stable development of their physical and mental levels, it is also in line with the seven major education goals advocated by the Education Bureau - establishing a healthy lifestyle. Not only that, the school hopes that students will continue to pay attention to their health after the activity, and use exercise to help them get rid of their low state and release from negative emotions.
Flexible use of smart devices and technology to enhance sports interest
Principal Zhu understands that before encouraging students to do sports, it is necessary to arouse students' interest in sports. He believes that with the help of smart devices, this can be achieved. Last year, the teaching team integrated STEM elements into sports events and designed the "vertical jump" vertical high jump smart sports device. This device even won awards and was shared with the academic community in Hong Kong. This year, the school continues the concept of integrating STEM elements into sports. Through programming, smart devices are used to program the boxing skills learned by students in the "Five Studies Simultaneous Development" activity, and use videos and application cameras to score them without the need for a coach. The concept of integrating STEM elements into sports is innovative in Hong Kong's academic circles. Principal Chu hopes that students can continue to practice this boxing technique and hopes to promote this concept and practice to schools across Hong Kong to encourage more students to participate in sports.
This year’s STEM in PE Smart Games in collaboration with VTC also implemented this concept and used a total of more than 30 smart devices to stimulate students’ interest and enthusiasm for sports. For example, the "Smart Boxing System" allows children to practice basic boxing movements through an intelligent system; the "T Test" and "Life Rescue Team" devices can test children's agility; the intelligent stretching system accurately and automatically determines different scores through the time and angle of stretching. In addition, the sports meeting will have equipment to test high jump height, number of rope skipping, number of sit-ups, flexibility and other equipment. Students will have a more diversified and novel learning experience. More importantly, it will create a joyful sports atmosphere, allowing them to enjoy the fun of sports in the form of "play". The plan has undoubtedly set a positive example in encouraging sports. Many students said that they usually do not have the habit of doing sports, but they found it very enjoyable and enjoyable in this sports meeting.
Utilize STEM skills and high participation brings a sense of achievement
In addition to integrating STEM elements into sports, another special feature of the STEMin PE Smart Games is the high level of student participation. On the one hand, students’ participation is reflected in applying knowledge, and the smart devices used in the activities include finished products made by students themselves. The school will arrange for students to learn STEM skills and then participate in the production of smart devices, such as softness testing devices. Students use micro:bit programming knowledge and use 3D printing technology to make accessories. Not only can they combine knowledge and skills through "hands-on" during the production process, but they can also display their learning results and play a role in the activities. This brings students not only the joy of sports, but also a sense of accomplishment and self-confidence in participating in production.
On the other hand, the sports meeting is conducted in a "joint record setting" mode, and each participant's score will become part of the school's overall score. For example, every centimeter a student jumps in the high jump and every point scored in the Lajin event will be calculated into the school's overall score. In other words, this sports meeting is not only recommended for students who are good at sports, but for all students in the school to participate in it and bring into play the spirit of teamwork. Through the participation of the whole school, it will bring the satisfaction of learning and sports to all students.
Benefit young and old, give back to the community, and cultivate trustworthy qualities
Smart Games can not only help students benefit from health and skills, but also cultivate their moral values and promote personal growth. The school cooperates with the kindergarten to open the campus on the day of the Smart Sports Games, allowing kindergarten students to use smart sports devices and experience the one-day Smart Sports Games. To this end, the school has specially arranged for on-campus students to provide assistance to these small outside guests and enjoy the sports games with them, achieving the educational goal of benefiting young and old and giving back to the community. At the same time, the school will also cooperate with the nursing homes affiliated with the school sponsoring group to introduce smart exercise devices to the elderly so that they can do exercises in the nursing homes, setting a positive example for students, training personal leadership skills, cultivating character strengths such as love, social intelligence, and kindness, and integrating moral and emotional education.
In addition, students who win two medals in this sports meeting will also get a chance to gacha, and receive the credible mascots Sheep Coco and Sheep Xinxin as encouragement, which expresses the school's expectations for the children. Principal Zhu explained: "The school chose the lamb as its mascot. In addition to implementing the teachings of the school sponsoring organization, we also hope that our students can be kind, gregarious, and willing to be taught like the sheep. We also hope that our students will have trustworthy qualities—honesty, caring, polite, and proactive learning."
Added "Dream Flight Laboratory" to promote students' all-round development
Looking forward to the future, the school will continue to make good use of technology to enhance students' interest in learning and broaden their horizons. Principal Zhu revealed that the school will add a "Dream Flight Laboratory" to allow students to experience the fun of flying an airplane and gain access to knowledge and skills related to the aviation profession. The flight laboratory has an additional corner dedicated to STEM in PE so that students can exercise while studying. At the same time, various subject courses such as Chinese, English, Mathematics, General Studies, Science, and Humanities will also cooperate with laboratories to enable students to broaden their horizons through different knowledge points, lay down basic knowledge in English, mathematics, geography, etc., and plan for the future in advance. In addition, the school will cooperate with Tencent to use their platform to enhance the physical activity experience, make the laboratory more complete, and promote the all-round development of students to prepare them for admission to the associated secondary school (Kefeng Secondary School).
STEM
Ho Shun Primary School (Sponsored by Sik Sik Yuen) · 2024年5月

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This English version is translated by AI. If there are inaccuracies or omissions, please refer to the original Chinese text.